Table of Contents
Accessing Help
Starting a New Game
Planet Management
Launching/Landing Ships
Combat
Planet-Based Attacks
Sabotage
Research
Sending Messages
Saving/Loading Games
Put Yourself In The Game
About/Copyright
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Research
Click the research button on the left side of the screen, or the research icon in the planet management screen to go to the research screen. Choose from the available technologies and assign teams of scientists to complete these projects. As each technology is researched, new opportunities for research become available.
The more teams assigned to a problem, the faster a solution will be found. The costs of research vary depending on the topic selected and the number of teams assigned to the problem. In general, however, assigning more than 4 teams to a problem does not speed up the research process any further.
The Technology Tree screen shows all of the available technologies, and charts your progress throughout the game:
Complete List of Research Topics:
| | Research Requirements: |
| Planetary: | |
| Missile Base I | None |
| Missile Base II: | Missile Base I |
| Planetary Shield | Missile Base II |
| Plasma Shield | Planetary Shield |
| Military: | |
| Laser Rifles | None |
| Plasma Rifles | Laser Rifles |
| Mech Units | Plasma Rifles |
| Biohazard Rockets | Mechanized Assault Troops, Missile Base II |
| Long-Range Biohazard Rockets | Biohazard Rockets |
| Ion Beam | Biohazard Rockets |
| Long-Range Ion Beam | Ion Beam |
| Warp Ships: | |
| Shields I | None |
| Shields II | Shields I |
| Expanded Ship Capacity | Shields I (*without this, ships are limited to 25 troops and 5 mechs) |
| Ultra-Warp Engines | Shields II or Expanded ship capacity, PLUS Missile Base II AND Mechanized Assault Units |
| Cloaking Device | Ultra-Warp Engines |
| Plasma Shields | Plasma Rifles and Cloaking Device |
| Probability Drive | Ultra-Warp Engines and Cloaking Device |
| Scanners: | |
| Short-range scanner | None |
| Long-range scanner | Short-range scanner |
| Warp path scanner | Long-range scanner |
| Anti-scanner jamming device | Long-range scanner |
| Resources: | |
| Improved Resource Production | None |
| Biohazard Detoxification | Improved Resource Production AND BioHazard Rocket |
| AquaFarm Facility | Biohazard Detoxification |
| Regenerate Barren Environments | Biohazard Detoxification (*without this, detoxified planets cannot increase their resource production) |
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